Eighteen different companies claimed key accolades at the Develop Industry Excellence Awards, held in Brighton this week.
Winners hailed from across Europe – and indeed around the world as the Development Legend was handed to the co-founders of Epic Games.
Supercell, the Finnish studio responsible for multi-million-dollars-a-day iOS cash cow Clash of Clans was the only company to take two of the peer-voted prizes home, for New IP and then the nod for Independent studio.
Epic Games’s Unreal Engine took the Engine prize voted for by developers while the Legend prize, chosen by the Develop team, was handed to leaders Tim Sweeney and Mark Rein.
Elsewhere the majority of the awards went to UK studios after a strong year for games businesses in all forms – independent, online/social, mobile and console – with wins for Peter Molyneux’s 22 Cans, Sony London Studio, Fireproof Games and Boss Alien. Plus Candy Crush Saga firm King was honoured for Business Development.
Two projects that used crowdfunding won top prizes too: Thomas Was alone (Use of Narrative) and Oculus Rift (Technical Innovation). Kickstarter itself was awarded Publishing Hero.
The full list of winners can be found below.
DEVELOP AWARDS: THE WINNERS
Clash of Clans – Supercell
USE OF A LICENCE OR IP
Angry Birds Star Wars – Rovio
Crysis 3 – Crytek
Wonderbook: Book of Spells – London Studio
USE OF NARRATIVE
Thomas Was Alone – Mike Bithell (pictured above)
Curiosity – 22Cans
Oculus Rift – Oculus VR
Unreal Engine – Epic Games
CREATIVE CONTRIBUTION – VISUALS
Realtime UK – Wargaming trailers
CREATIVE CONTRIBUTION – AUDIO
Side – Ni no Kuni: Wrath of the White Witch
Tim Sweeney & Mark Rein, Epic Games
Event partners include Platinum Partners Crytek, Deep Silver and Microsoft, Gold Partners Testronic, Amiqus, UKIE, Perforce Software, Sumo Digital and Pitbull Studio, Drinks Reception Partner NaturalMotion Games, Table Gift Partner OPM Recruitment, Event Partners Nova Scotia Business Inc and Playmob, and Award Partner ARM.