MCV Awards 2005: Winners

Nintendo, Sony, Microsoft and GAME enjoyed a night of triumph at the MCV Industry Excellence Awards as the UK games industry recognised its top performers at the event held in central London.

Hosted by Channel Four News presenter Krishnan Guru-Murthy, the MCV Industry Excellence Awards brings together the leaders of the £2 billion UK computer and video games industry. The prestigious set of accolades were created to acknowledge the innovation and creativity of people who run the key operational divisions of the games industry’s companies and organisations.

The winners of the MCV Industry Excellence Awards 2005 are:

2005 MCV AWARD WINNERS

RETAIL
Independent Retailer – The Software Store
Retail Buying Team – GAME
Online Retailer – Amazon
General Retailer – HMV
Most Improved Retailer – Tesco
Specialist Retailer – Gamestation

MARKETING
New Games Brand – Nintendo DS
Games Brand – Grand Theft Auto
TV Campaign – PlayStation
Trade Marketing Team – Nintendo
Marketing Team – Activision

PEOPLE & INDUSTRY
PR Team – Microsoft
Magazine Team – GamesTM
UK Development Team – Rockstar North
Distribution Team – Centresoft
Sales Team – Activision
Games Industry Newcomer – Hip Interactive
Unsung Hero – ELSPA/Barrington Harvey (Manhunt)
Most Improved Company – Sega

Grand Prix Award: Nintendo

Stuart Dinsey, managing director of Intent Media, which publishes trade weekly MCV, said: "These were hotly-contested accolades with over 100 industry judges polled across 20 categories. Last night was about celebrating the great and the good of the UK games industry and recognising those that have contributed the most to the business over the last 12 months and our congratulations go out to all finalists and winners."

MCV Awards 05: Finalists

Videogames bible MCV has today revealed the finalists for this year’s prestigious Industry Excellence Awards.

Over 50 companies will be fighting it out for the industry’s 19 most celebrated awards, which together honour excellence throughout all levels of the business.

Electronic Arts leads the nominations table, short-listed seven times – although Sony Computer Entertainment Europe is close behind with a total of six. It’s been another good year for Activision/LucasArts and THQ, each of which could bag a potential four awards. Nintendo, Microsoft, VU Games, Take 2/Rockstar, SCi, GAME and Gamestation have each received three nominations apiece.

The winners will be unveiled at a lavish ceremony on April 7th 2005 at The Brewery, London. This year’s event – which will be attended by over 500 industry notables – has been expanded to acknowledge a wider range of industry achievements, with ‘Unsung Hero’ and ‘Most Improved Company’ added as categories.

"Given the competition out there, becoming a finalist is in itself a huge achievement and we congratulate everyone that has made it this far," said MCV publisher and Intent Media Managing director Stuart Dinsey. "This is the only event that covers the entire interactive entertainment community here in the UK and it recognises excellence through all levels of the business. The event itself will be a good opportunity to remind the industry of the success that companies of all sizes have achieved throughout the past 12 months."

Sponsors for the evening include Gizmondo, which will be exclusively trialling its new handheld entertainment system, plus Nvidia, Electronic Arts, Nokia N-Gage, Gem, Department X, ELSPA and DocData.

For details on the very limited number of tickets still available, contact
Kathryn@bhpr.co.uk.

The full list of finalists is as follows:-

Independent Retailer
Software Store
Playtime Multimedia
Eclipse
Action Replay
Virtual Games

Specialist Retailer
Gamestation
GAME
Chips
E-Play
CEX

Most Improved Retailer
Blockbuster
Choices
Argos
Software Store
Tesco

General Retail Chain
HMV
Argos
Tesco
Woolworths
Virgin

Online Retailer
Play.com
Amazon
Gameplay
Simply Games
GAME

Retail Buying Team
GAME
Gamestation
Andromeda
EUK
Igloo

PR Team
Electronic Arts
Ubi Soft
Sony
Nintendo
Microsoft

Sales Team
Activision
EA/Pinnacle
THQ
VU Games/V6
Take 2/Gem

UK Development Team
Sports Interactive (Football Manager)
Rockstar North (GTA: San Andreas)
Criterion (Burnout 3)
Sony London Studios (Singstar, Getaway 2, EyeToy Play)
Big Blue Box/Lionhead (Fable)

Magazine Team
PSW (Future)
Official Xbox Magazine (Future)
XBM (Highbury Entertainment)
Edge (Future)
GamesTM (Highbury Entertainment)

Distribution Team
Gem
EUK
Just
Pinnacle
Centresoft

Games Industry Newcomer
Hip Interactive
Gizmondo
NCSoft
Play It
Channel Advantage

Unsung Hero
THQ (WWE series)
ELSPA/Barrington Harvey (Manhunt)
VU Games (Simpsons Hit & Run)
Just Flight (PC flight sims)
SCi (Conflict series)

Most Improved Company
Sega
SCi
Focus Multimedia
Gamestation
Midway

Trade Marketing Team
Nintendo
Activision
Microsoft
VU Games
Sony

TV Campaign
Conflict: Vietnam (SCi)
Prince Of Persia: Warrior Within (UbiSoft)
PlayStation (Sony)
Sims 2 (EA)
Incredibles (THQ)

Marketing Team
Electronic Arts
Activision
UbiSoft
Sony
THQ

New Games Brand
Football Manager (Sega)
SingStar (Sony)
Mercenaries (LucasArts)
Nintendo DS
Gizmondo

Games Brand
Halo (Microsoft/Bungie)
GTA (Take 2/Rockstar)
The Sims (EA/Maxis)
Need For Speed Underground (EA)
FIFA (EA)

New Trade Mag For Mobile Industry

The first business publication dedicated to the fast-growing mobile content sector is launched on Wednesday March 2nd 2005.

Mobile Entertainment will be published monthly, covering games, music, video, lifestyle and adult. It will be distributed to retailers, hardware manufacturers, network operators, IP owners, aggregators, developers, media and financial institutions, with a significant international reach from day one.

The mobile content sector has huge revenue-generating potential, with analysts projecting its worth at up to $50 billion by 2009. Meanwhile, the marketing community is just beginning to explore the promotional possibilities of mobile video, graphics and music.

Longtime Screen Digest contributor Tim Green is executive editor of Mobile Entertainment, whilst Stuart O’Brien moved from telecoms newsletter specialist the Informa Group to become editor.

Issue one will hit the desks of over 10,000 business readers, with an additional 27,000 one-off insertion through a selection of other business titles. The launch, which includes an advertising campaign in Media Week and Marketing, takes Intent Media’s magazine portfolio to five – the others being MCV: The Market for Home Computing & Video Games, Develop, PC Retail and ToyNews.

"The launch of Mobile Entertainment further underlines Intent Media’s emergence as an independent business publisher specialising in entertainment and technology markets. We are now heading into a fast-growing sector that has been in need of its own trade publication for some time," said Intent Media’s managing director Stuart Dinsey.

"Mobile Entertainment will help anyone with an interest in the entertainment part of the mobile industry talk to each other and learn from each other. It will be valuable to everyone from new media managers working with global brands to the smallest local content developers."

Mobile Entertainment contacts:
Executive Editor: Tim.Green@intentmedia.co.uk
Editor: Stuart.Obrien@intentmedia.co.uk
Publisher: Stuart.Dinsey@intentmedia.co.uk
Advertising: Chris.Buckley@intentmedia.co.uk
Subscriptions: Hannah.Short@intentmedia.co.uk